No other video game has sucked me in like SS13 before, I believe it is the limitless mechanics and uniqueness of every round that makes it so special.
theorycrafting antag gimmicks at work, trying it on fulp and failing miserably.
10/10 would try again
trying new shit, new antags, doing gimicks, and also hoping that theres a romerol round atleast once so i can say shitty left four dead 2 references and get smite for it
fulpstation has my family, they are forcing me to play
help
I like the community here, niche indie space rp game that’s also an atmospheric simulator just so happens to be popular with cool people that do cool stuff.
Initially I wanted to learn the jobs so I could then learn to be a le’ epic antag and be a shitter like I saw in Seth and Boatbomber’s videos. When the new game smell kind of wore off and all my friends were scared away after a couple of rounds, I tried psych and someone RPed with me! I was terrible and even getting nervous IRL trying to help this person, but I was hooked hard. My hours don’t match but I legit think about this game at least once a day, a hold no other game has even come close to. Also, I feel so blessed that the second server I ever tried ended up being full of really cool people.
Griefing
rp potential, outstandingly in-depth systems
The people.
anybody that does not say bus or the absurdities you can commit is 100% lying (joke)
The amount of things you can do/find in the game. I think I’ve been playing for what’s coming up on a year(?) now, and still can find stuff that I’ve never tried before. There’s also refining what you can do (see: hecarim/mothella/nush-kajul, the botany lizard.) even if I don’t focus on that all the time, seeing myself get faster/better at something over time is a great feeling.
smoking cigarettes in space