FulpStation Station Feedback

cargo ones actually NOT facing the right way even


sec outpost of engineering leads you INTO engineer

one that the engi sec outpost leads to doubles back shoots you back out the same chute

cargo one doubles back

other one in cargo doesnt EVEN HAVE PIPES

one in service halls doubles back to the one in chapel

guessing from the amount of junk in there i believe genetics disposals also doesnt work
qms office isnt connected to power
external airlock to the right of the maints access of the sm is all access
funny fire alarm.

^SMES in the same room is not properly connected
^^yeaaah the pipes are also weird…

this thing also in the same room..

couple of weird pipes in perma




in the reeducation room there is no scrubber

more weird pipes that lead into NOTHING this time hos office! (blue one under the chair and red one to a wall)

chutes in brig? awesome!! their pipes? not awesome.. (brig medical)

warden office (where are THOSE BOTTOM ONES GOING!? ILL TELL YOU, NOWHERE!!)

armory top ones also just…nowhere…gone.

another weird pipe one in lawyer office
pipes pipes and more pipes


vault

intentional? DONT KNOW!! scrubbers go towards the ai sat but it just cuts off and DOESNT add any to the sat

atmos i believe this is the uhh loop, vent is facing the wrong way and is not connected either

vent pipe going somewhere tech storage

dont know about this one but private studies vent pipes dont look connected

also in the same room (conference room) bottom pipes are connected to nothing

dorms fitness room no cable

departures there are actually more pipes that lead to nothing under the basket hoop

cables in science ordnance dont connect here

rds office has no vents or scrubbers

operating room B more weird pipes

scrubber NONE or its just the pipe being funny

no scrubber or just funny pipe in tp room

missing pipe in between bridge access

one funny pipe in kitchen
image
dont believe i did this one.. but funny pipes in chapel

  • Engineering Secure Storage doesnt have a button to open the blast door, atleast we couldnt find one.
  • Secure storage isnt reinforced all around, makes the reinforcement near the maints door pretty redundent
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There’s a lot wrong with Solar Panels

  • All Solar Panel Computer Rooms airlocks/doors have wrong permissions [IE I couldn’t enter them as an engineer]
  • The Left South/Aft Solar Panels don’t even have a Solar Tracker so it cannot be hooked up
  • The Right South/Aft Solar Panel has a literally broken SMES or something
  • Wiring is weird but you probably know this. Inside rooms the wires are just spammed, compare to other stations. Outside there should be cable pieces and broken cables.

And Regarding Space Travel in General

  • The Transport Pipes that go from AI Sat to Engineering should be walk-through-able to make flying easier.
  • There are very few ways to get to space, or to get into station from space. This is probably somewhat intentional since it’s beginner friendly, but there’s too few ways tbh.
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Many wires missing usually under airlocks in some areas i have found the following:
permabrig


kitchen (under the airlock)

ai sat was also not connected to the net apparently but i didn’t get any screenshots

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Paramedic Dispatch has two light switches

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One of the brig airlocks had no access restrictions meaning anyone could walk in if they had maints

The brig office has only a security camera console but the only security records console is in the warden’s office

The security mechbay has no button to open the shutters

Lastly the permabrig does not have the console used to order food items like the chef can

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Upper surgery room has two intercoms. I assume one was meant to be a defib mount?

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The solars next to ordinance lab isn’t accessible to engineers
door

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I got the 2 you mentioned and redid the AI sat (whether I did it correctly though…) - let me know if you see any others

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Here are a few things I noticed while playing as a cargo tech:

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Genetics has a broken disposals under the table on the right side of the room. I don’t have a picture, but while I was in there, I’d put stuff in the disposals chute and everything popped out underneath the table.

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yeah i put that down on another edit thing i did:)

only way into ai sat is through the (easily breakable) transit tube


also stray tubes

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here’s some problems i found while playing, although this is mostly personal opinion i guess:

  1. couldn’t find a medical record console in medical or bridge
  2. no security record console in bridge
  3. no holopads in many places, such as:
  • medbay central
  • chapel
  • bar
  • captains office
  • HOP office
  • departures
  • service
  • engineering
  • atmospherics
  1. lack of teleporter beacons spread around the station
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watertank feeding viro is backward

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Anyone with maint access can walk into service through the a maintenance airlock.

Same with this airlock in sci.

Unsure if this was a bug that occurred during the round but ALOT of maintenance airlocks leading to departments are all access, sci, med, probably others

unsure if this matters much but free sunglasses are in an all access room in library

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Intentional

I appreciate the screenshot and I think I was able to find this one; in the future, it’s helpful to zoom out a little bit so I have more context of where exactly it is.

no tcomms monitor decryption key

departures sec post is free access