After TG removing anything except dynamic, revolution became kinda strange gamemode. Both sides like always fight in a struggle and one of it wins after causing alot of damage to station, and when there was no only-dynamic round would end after that. But now it doesn’t end, and leaving heads/revs alone with semi-working station. I think we should add something to make it end properly, for example:
- Automatic shuttle call after win.
- Deathsquad arrives after Revs win. (You know, maybe it will be fun if we ever see ERT not in bus rounds)
Also maybe after Rev win exiled heads and security personnel can somehow retake the station back? That would be epic to watch.